“I fucking love games.” That, cutting straight to the point, is Aaron Heard, the impossibly energetic and dynamic vocalist for PA metallic hardcore heroes Jesus Piece and today’s player character. Those familiar with Heard typically know him for his powerful presence on stage fronting one of Philadelphia’s most celebrated heavy acts, his monstrous low-end vocals and—as described by HardLore co-host and previous Kill Screen guest Colin Young—his title as an “Olympic-level mosher.” The band’s sophomore full length, last year’s …So Unknown, even landed at No. 4 on our objectively objective Top 40 Albums of 2023 List due to its undeniable strength. Everything about Heard publicly practically bellows intensity, but our time together saw him in a much different setting—making breakfast while gushing about the video games and anime that shaped him.
Though having discovered gaming at the cusp of the sixth console generation, Heard’s access to games through family and community had him starting off with the classics of the Nintendo Entertainment System and Sega Genesis. Those around him pulled no punches as he was finding his footing in digital entertainment, but through sheer determination, Heard pushed himself to sharpen his skills and “get good,” a quality that has shaped his preferences and outlook to this day. His love of the game goes so deep that, given an abundance of free time over the pandemic, he even has begun the process of learning game development himself. As the quintet readies up for their upcoming North American tour with Sanguisugabogg, Peeling Flesh and Gag, including an appearance at Metal & Beer Fest: Philly 2024, Heard was kind enough to share his growing commitment to the scene with Decibel’s nerdiest columnists.
As if that wasn’t enough, with some help from label home Century Media, Jesus Piece are proud to share the fucking love of gaming by teaming up with Kill Screen to give away a Hori Fighting Stick α, featuring an exclusive top panel featuring art from Jesus Piece’s …So Unknown. Entry into this contest is free and only one of these will ever be made. The only way to win is to play, so get over your fear of failure and be sure to sign up for your chance to own this piece of history!
What was your first gaming experience?
My first gaming experience that I can remember was playing the Track & Field game on Nintendo, being in the living room with all my brothers, [sprints in place], fucking pulling a hamstring. I had to be, like, four, five, if I can recall this. This had to be mid-’90s this was happening.
After playing Track & Field, were you immediately hit with the bug of playing video games or did it take a specific title for you to really get into gaming?
I think that I was pretty in right away. We lived in a little low-income housing type jawn. Every morning before I had to get on the bus, I’d just run over to my homie’s house, who was way older than me, but we all hung out together. I’d bang on his door in the morning and his mom would let me in. I’d go play Golden Axe before the bus came. Just some little kid, like, “Hi, can I come in and play video games?” I remember one time, he was like, “Dawg, I gotta work,” and I was so hurt. [Laughs] I was like, “What do you mean, you got work, dude? This is life!”
Did you pick a side in the ’90s between Nintendo and Sega?
I played whatever my brothers would bring home, but I will say that our house started leaning specifically towards Sega. We were all playing Sonic [the Hedgehog] and shit all the time. We had NES and that was fun, but all of our shit, we had Sega Genesis, of course, Sega Saturn, I had one of them bad boys. That was our progression in the crib and after Dreamcast and PlayStation, that little neck-and-neck, it was, like, not much you can do after that—it was PlayStation 1 and Nintendo.
Which was your first PlayStation?
PlayStation 1. My brother brought it home. I played Tekken 1. That was, like, my first fighting game really that I played. Well, I mean, not my first, but the one that I realized the competitiveness between the friend group. I played Mortal Kombat with my brothers and I’d just get my head punched off and I’d be like, I don’t know what’s going on right now. But that one felt like fluid and I could figure it out. I played a little bit of Virtua Fighter before that. I was into Virtua Fighter.
What are some of your favorite titles or genres and what have you been playing lately?
My favorite genres—we’ll start with that—fighters, of course, if you have the homies around. Playing by yourself gets a little fucked up. It’s always been an action RPG-type deal for me. I like to go out, I want to explore a world, I want to get lost in it because that’s what it’s really about for me—escapism. Early on, it was Legend of Zelda, but nowadays I’m a FromSoft head, you know what I mean? I don’t want it if it ain’t FromSoft. [Laughs]
When it comes to the FromSoft titles, do you have a particular favorite?
Yeah, Sekiro: [Shadows Die Twice]. Sekiro sharpened my brain so hard. I’ve never challenged myself with a game like I did with that game. I was able to figure Bloodborne out pretty fast. I was able to figure out Dark Souls pretty fast. But Sekiro, it was something that you legitimately have to calm yourself and get your head in the game to play, or else it’s gonna spank you and you’re gonna fucking hate it. Once I got good at it and I started to click click—now I’m chaining shit together—it feels so good going back and smoking the people that took you weeks to beat. That’s the fun of those games. Man, there’s something about that game. I was obsessed with Tenchu back in the day, and it took the idea of that game and feeling like nobody had ever made a game like that again and fucking skyrocketed it for me. That’s the one for me.
I’d say a close second is, of course, Elden Ring. They basically perfected the whole fucking situation with that. Close third—Bloodborne. Bloodborne was [pantomimes head exploding] crazy. I like Dark Souls 1, 2, 3, but I really only like 3 that much. I don’t like 1 and 2, and I think that’s more so because it’s dated. It’s hard to play now.
Have you tried any of the remakes of Dark Souls 1 or the remaster of Demon’s Souls?
I played Demon’s Souls a little bit, but I’ve never played it all the way through. It was one of those things where I played at a homie’s crib. I’ve told myself that I can’t buy a PS5 until I get my shit together first. [Laughs] I’m limiting myself on purpose, but as soon as I do get a PS5, I’ll play Demon’s Souls.
You mentioned that you prefer fighting games when you have friends around. Do you ever do any of the online competitive stuff or is it strictly just a fun thing with friends?
It’s mostly a fun thing with friends, but I like to play [Super] Smash [Bros. Ultimate] online. I think it’s actually kind of better not having the person next to you at that point. I hate shit-talking each other. I love shit-talking to an extent, but I want to start creaming somebody, like, 5-0 and then I’ll start shit-talking because at that point, it’s obvious. I try to be a good sportsman about it, but some days, I don’t have the patience for it. [Laughs]
When it comes to fighting games, what are your go-tos?
If I’m trying to be as competitive as possible, I’ll play someone in Street Fighter IV. Any of the Soulcalibur games. I’ve been playing since Soul Edge, I love Soulcalibur games. Tekken’s fun. I was into [Dragon Ball Z:] Budokai 1 through 3, but I don’t really think that shit counts at this point. [Laughs] Outside of that, it’s Street Fighter. That’s my favorite fighting game, if I had to guess—Street Fighter IV specifically.
What makes Street Fighter IV stand out compared to the rest of the series?
That was the first Street Fighter game that I was like, Alright, I’m gonna play this to try to whip people’s asses. I want to hurt people’s feelings with this one. That’s because it dropped when I was in high school still and it was the new, redone Street Fighter and there was so much hype around it. I was like, I want to be chilling, you know what I mean? I was kicking it with, like, mad Asian homies back then. I lived with one of my Asian friends and shit, and they’re all mad competitive at fighting games. They come through, start whipping everyone’s ass. I thought I was good until I started playing these dudes and they start fucking wiping the floor with me. They put me through the training camp—play some more Street Fighter with these guys and they got me good, you know?
The one time I [Michael] went to Japan and I was in an arcade, they have the cabinets where you can challenge people remotely. I just wanted to try some BlazBlue and some dude challenged me and I was like, I get it, you’re better than me. I’ve got nothing to prove.
Those things are cool, though. I feel like it doesn’t happen so much to America. You’ll find a nice Round One from time to time, but the culture like that? I don’t think that’s too much of a thing here. I’ve had a couple of those cabinet situations. One of them—not my best or most impressive performance, I’d say—was in Doylestown, Pennsylvania, Siren Records. I got smoked by some dude with transition glasses in [Street Fighter III:] Third Strike. I was pretty bummed.
The time that’s happened to me: I was playing in Taipei one of the times when I was on tour with Nothing. It was one of those department store-type situations. I went up and I was with Nicky [vocalist/guitarist Domenic Palermo] and all them, we’re all drinking—of course. I see a Street Fighter IV cabinet and I’m like, “Yooo! That’s my shit!” So, I’m talking shit and there’s this dude in a trench coat sitting on the other side of the cabinet and he wants to play, of course. I’m like, “Alright, run it up! What’s good!” I don’t really play with fight sticks too often, or I didn’t at the time—I was playing a lot of controller. I had to kind of get the feel of the fight stick before I could really tap in and this dude is wiping the floor with me. It’s best out of five, so it’s three matches. He smokes me for two matches straight. Everyone’s laughing at me, I’m looking like a bitch. [Laughs, then folds arms together] Like, “Yeah, whatever. Fuck this dude.”
I don’t know, man—I tapped in my shit with Vega, like, we reconnected, me and the homie. I smoke this dude for two matches, so now it’s even. I’m like, Alright, “Eye of the Tiger.” Everyone behind me is like, “Yooo! What’s up!” I’m feeling good, my morale is high. I hit mans with, like, a crazy-ass combo. He had a little bit [of health] left and I had more health than him. He was that bitch and he was hiding in the corner. I was like, I’ll run the clock up, baby. Trust the process. I ran the clock up on him and he got so mad. He stood up, the chair kicked out, he walked out of the arcade. [Laughs] Of course we all laughed about it super hard, like “Fuck you!”
This guy having a trench coat adds so much to it, too.
Yeah, you can’t pull up with that. You can’t take a loss with a trench coat on, I’m sorry. If you’re making a strong fashion statement, you better bring your A-game. That’s all I’m saying.
Do you have a preference between controllers and fight sticks?
I’m more of a controller person. If I’m trying to impress somebody, I’ll play the fight stick. I play with my thumbs in here [shows hooked thumbs to webcam]. You’ve seen kids that are like this? I press buttons with this guy on my thumb [points to thumb joint] instead of my actual thumb, so I, like, slide up if I ever have to slide. I would play with a directional pad and the buttons—I would never play with the actual stick. Sliding up it like that instead of using my finger, it was easier with the motion. So, the controller, I’m tapped the fuck in, I’m dialed in. I’ve evolved to play with it. [Laughs]
In conjunction with this interview, we’re running a contest where some lucky reader can win a custom Jesus Piece Hori Fighting Stick α. What’s the first game that you would recommend that they play with this new fight stick if they win?
I want to try and stay current, so play some Tekken 8. Get in there, show them what you’re made of while the rankings are still new, until you’re stuck at ranking 600 million.
You had mentioned in a previous conversation that you have no respect for an arcade that doesn’t have a Street Fighter machine. What makes Street Fighter a pillar of a good arcade for you?
I mean, that was one of the OG fighting games in the arcade. People started lining up to do that shit because of Street Fighter. It wasn’t Mortal Kombat. [Laughs] It’s a must. It’s been happening since the fucking beginning, so what’s going to change now? People want to kick each other’s asses and they get a little drunk. Might as well let them do it. [Laughs]
When you’re out on tour, do you typically try to find any arcades or is it just circumstantial?
Circumstantial. If there’s one there or if we’re in an Asian country, of course, yeah. We were in Japan, we were in Kabukichō, the first thing I wanted to do was go to the arcade. I think just because the culture is different there around it. No one’s giving wedgies for playing video games.
Do you feel like that’s still the culture?
No, no. Honestly, I was talking about this the other day and I had to stop myself because I sounded grumpy and old, and I’m not grumpy and old. I’m getting there, but…
I was like, “Back in my day, you had to go to anime club and get made fun of all the time.” Now, people are in stadiums playing video games, anime is massive, like, blockbuster shit. It’s like some freak-ass Twilight Zone situation where I’m in class and someone called me a pussy for watching this kind of shit and I’m like, “Yeah, whatever,” and I daydream into the future, standing in front of stadiums. [Laughs]
You’re also going to be hitting the road with saying with Sanguisugabogg, Peeling Flesh and Gag. Do you hope to get any gaming time in with them while you’re on the road?
I’m hoping, but who the fuck knows with the ’bogg guys? They’re crazy. They be doing a lot of weightlifting and I’ll probably do some of that with them.
Do you think you’re gonna get a wedgie from them for playing games?
Probably [vocalist] Devon [Swank]. [Laughs] He’s probably gonna have to pick me up. He’s a little short, but it’s alright. I don’t want any part of that. I gotta beef up a little bit. I don’t know if those guys game like that or not. I think I might have seen a Steam Deck floating around with one of them. I know the Gag guys skate. I know that for sure, so I’ll probably be doing some of that.
Do you have a preference between 2D and 3D fighting games?
Yeah, I like a 2D fighting style more than the 3D fighting style, definitely, just because it’s easy. But I’m not good at Marvel vs. Capcom-style games. I’m terrible at tag games.
What’s the hang up with those?
I don’t know. I think I’ve just never taken the time to sit down and teach myself how to play them, whereas any other 2D fighter or 3D fighter, I could step in and just figure it out in the next 5 to 10 minutes. But to start playing those games and learn how to juggle and all this weird shit like that, I would have to say, Okay, what are all these buttons? How do I work this into my algorithm? So, I just always stayed away. People will shit talk me. They’re like, “Play me in Marvel vs. Capcom 3!” I’m like, “Nah, nah, I’m good.” [Laughs] I did like all their characters, though. The fact that they had Viewtiful Joe was, like, the coolest shit ever.
For fighting games, the 2D always appealed to me [Michael] more because I’m such a sucker for pixel art, sprite-based animation, that kind of stuff. All the fighting games that were 2D back in the day still look very nice. OG Street Fighter II looks a little bit dated, but Street Fighter III, you could make that today.
Timeless! I was doing pixel art for a long time. I still do from time to time. Over quarantine I was making a game and I just stopped doing it. I was making a top-down fighter. It almost looked like Hyper Light Drifter in a sense, but it was some samurai shit. I got mad far—AI enemies chasing, it had a projectile attack in all four directions, all this shit, all sprite-animated, and then I just lost interest. I made the switch to GameMaker Studio 2 and then I made the switch to fucking Godot and I was using Godot for a little bit. I like Godot, but by the third switch of program, I was kind of burnt out. I had to learn a bunch of shit so many times, my brain’s thinking about art all the time while trying to crunch numbers. It just wasn’t working. But I think if I worked on a little bit of it here and there, I probably will finish it up.
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What compelled you to start experimenting with making games?
Just because I love games so much. The more you play games, you start looking at different aspects of the game as opposed to just a story. You start noticing certain things, how it’s done. I always wanted to do the art for a game, but I just didn’t know anyone who could code and it seemed like that was gonna be so much money, so I figured if I had all this downtime in the crib, I would just cram YouTube videos and learn how to use this program that I got for free. So, I started doing that and I was working off of GameMaker Studio.
Why did you start with GameMaker?
Just because of the tutorials I could find online and stuff like that. It seemed to be a big community around it, and the language wasn’t that hard to learn on the fly, essentially.
Did you find it really tough to get started?
No, it wasn’t too hard. Honestly, I was doing harder shit on MySpace. Like, legit. So, I just watched a couple of tutorials to see what was gonna go into it. I always try to do that first, like, What’s the process? And some of the commands and stuff you’re writing, it seemed more organizational than long scripting. Everything has its place and at that point you can kind of plug and play certain things as far as the script. But what it took to make it happen wasn’t, like, a million lines—it was, like, 6 or 7 lines, maybe. It had all these factors that were specifically for making games. But having to learn the updated language of GameMaker Studio 2 and then go over to Godot, I was like, Ahh, man, I’m just burnt. Can’t do it.
I want to step back into it. I still have all the assets and stuff. I went from wanting to do a top-down type situation to wanting to go back to doing a platformer because I had played Blasphemous 1 and 2 recently. If there was ever a game that lit a fire under my ass to want to make another game, it was fucking Blasphemous. The pixel art is incredible. The boss fights, everything is so well done. I’m a sucker for having the foreground, middle-ground and background moving in the back. They did everything that you would do for a good pixel art game and they nailed that shit. On top of that, it played like a Soulslike and it wasn’t too labor-intensive, but it was truly a skill-based game. You can’t just walk your way through that game.
Do you see yourself doing more of a side-scroller, Metroidvania-style game or would you want to finish what you started with the Hyper Light Drifter-style game?
I think it would be smart of me to just finish out my game, but I do want to start working on a Metroidvania-style game, like, ASAP, because of that. But at the same time, I feel like Blasphemous just did everything I wanted to fucking do. [Laughs] It’s like, Damn, the lunge, my dash and all that shit. Fuck, dude, how do I make this fresh in a sense? But those games are sick because of the style.
Now that you’re interested in picking up the game development side of things, do you see yourself finishing a level and then putting it up for for consumption? Or do you want to do the full experience?
I think if I did just a level and I put that out, subconsciously I would be like, That’s fine. [Laughs] I would have to finish the whole fucking thing and then release a little bit as a playable demo or something to get the hype up. But ideally, yeah. It’s damn near open-world. You travel just like Hyper Light Drifter, essentially—in different directions and it’ll take you to different places. You have your obstacles and you’ll somehow fuck off because of a certain item or something like that, or power that you’ll get. I just got super overwhelmed, but I would love to get back into that, I really would.
It was at the point where it has like environments and I was running around. I have all my running sprites and everything. It’s pretty insane. I have a video of the GameMaker Studio one and then the one I started making on Godot, which is arguably so much easier to use, but a pain in the ass.
If you had the opportunity, would you hand off the coding to somebody else just so that you could focus on the pixel art?
Yeah. I started talking to my friend Pat, who I used to play video games with—one of the Asian cats I lived with, my homeboy. He also was talking to me about all this shit. He got stoked about it, so he started making some games on his own and I was like, “Dude, I’m struggling over here. Maybe we can team up.” So, I sent him all the assets that I had and he ended up turning it into one of those survivor iPhone games, where there were waves of enemies running towards you and he was using the skills that I built up to attack. It was really cool.
On Twitter, you go by “Ashen Larry,” which is obviously a reference to Elden Ring. You’re very open about playing video games, you talk about it plenty. Do you ever get those kinds of interactions with fans about video games or is it pretty few and far between?
Yeah, actually, a lot. A lot of my friends when I was coming up in music were also like that. All the Vein guys and stuff, we all just played video games. I think a lot of the other stuff that there is to talk about online comes off as super cheesy and corny a lot of the times. I find myself like, No one gives a fuck about my coffee that I had today, so I’ll talk about video games or something instead. I think it’s just better that way because then I can talk into the void about video games and somebody answering it is less weird instead of someone trying to talk to me about my personal life.
It’s more personable. I kind of like that. At times, I feel disconnected from the people that like my music because I’m not around as much, if that makes any sense. And if I could just level in some kind of way, I’m alright with that. Have real conversations about shit that I actually like.
I think a lot of the other stuff that there is to talk about online comes off as super cheesy and corny a lot of the times. I find myself like, No one gives a fuck about my coffee that I had today, so I’ll talk about video games or something instead. I think it’s just better that way because then I can talk into the void about video games and somebody answering it is less weird instead of someone trying to talk to me about my personal life.
Do you typically get to talk with bandmates/tour mates about video games or is it kind of an uncommon situation for you?
If I find out that anybody on tour likes video games, I start punishing them, like, immediately. I want to know what you’re playing, I want to know what your last platinum trophy was, I’m gonna tell you that I platinumed Elden Ring and Sekiro and you’re gonna have to hear about it.
Do you ever get new gaming friends over PSN or anything like that over tour or is it just while you’re out on tour?
I don’t really have many friends on PSN because I don’t play it so much like that. Like I said, I’m trying to correct some productivity issues I have. I don’t want to play as much as I did, and if I do, I’ll buy one of the new Yakuza series or something like that and I’ll play that extensively, and then I’ll be bored again.
Yakuza was being discussed before you hopped on.
That’s one of my favorite games as well.
What is it about the Yakuza series that you love?
I love that the series is incredibly entertaining from all different angles, but also the storylines are complex and they actually hit hard. Like, there’s no reason I should have been sobbing at the end of the last game [Like a Dragon Gaiden: The Man Who Erased His Name]. There’s no reason a video game about whipping everyone’s ass should make me feel so connected to the main character when he mostly just says, “Ah.” I felt like my dad was crying in front of me, dude. I was like, Kiryu, please!
How does it get the hooks in that much?
I think it’s the sense of danger all the time, but also you know that he’s not heartless. You know that he’s putting on an act the whole time. You know that he cares about those kids at the orphanage and he’d do anything for them. You know what he’s putting out into the world right now isn’t necessarily who he is as a person, but it is at the same time, if that makes any sense. It really shows the duality of man.
It just was a good thing for what that game has been over the years, I think, personally. Not that it’s been a bad thing, I just think it’s important to show all facets of that kind of shit when you’re talking about people like that—gangsters or whatever the fuck else. It’s more than just, “We’re bad guys and we do some bad shit sometimes.” If they were able to make Kiryu Kazama’s story a good and well-made movie, I would buy a DVD box set of that shit, dude. Even [Goro] Majima. His whole story with fucking [Taiga] Saejima and shit? Nuts! You played all those, dude?
I [Michael] didn’t play Yakuza 0 yet.
That’s the one. It’s about Majima and Saejima’s shit, and that whole story was maybe one of the more overly dramatic ones, but really, really good nonetheless. It made me love Majima a shit ton.
How could you not love Goro Majima?
I thought he was fucking weird at first, with the snakeskin jacket. I’m like, What’s up, my man? Philly teenagers would have ate him up based on that. But then I found out what he’s about, and then that jacket looks a lot cooler. I was like, I might get me one of these jackets. [Laughs] I love everything about the game, I do.
Yakuza/Like a Dragon recently changed up the formula. They used to be more ARPG with the combat—now they’re turn-based with the new iteration of the series. Did you play Like A Dragon and are you okay with turn-based combat or do you prefer the ARPG style?
I did. I kicked and screamed when I heard that it was turn-based. I was not pumped about it, but I was like, It’s Yakuza. I just played every single fucking game. I gotta do it. I ended up not hating the system by any means. I did feel helpless in certain situations when I’m like, Dude, if I could just fucking give it to you, it’d be a lot different. But I actually really like that part of it. I’ve been putting off Infinite Wealth, but it’s only because I’m not that stoked about the turn-based [combat], but I know I’m gonna still enjoy the game.
If somebody’s reading this and interest in the franchise, but hasn’t spent any time on it, where would you recommend somebody jumps in?
Kiwami 2, because it’s clean, smooth, you can do a lot with it. It’s still a good story and it’s pretty early in the whole situation. I think it’s a good start and then you can be like, Oh, what happened before this? What happened after this? It’s not too much mystery. But I started on Yakuza 6, so I was like, What the hell’s going on?
Any other upcoming games that you’re looking forward to playing?
I feel like I just saw a couple trailers for some hot shit, but I’m just waiting around for that Elden Ring DLC. [Laughs] I think that’s the best answer for the people.
Literally everybody is waiting for that shit.
Dude, they got me on this Elden Ring shitposter forum on Facebook the other day. It was like, “It’s loading up now!” and it was like, [holds up fingers to mimic a pop-up window] “Elden Ring: Shadow of the Erdtree.” And I got stoked! I wasn’t awake at the time, I was like, Oh my god, it’s here! I get out of the fog and it’s not there at all. So, bless you, guy who got me with that.
Oh, actually, Final Fantasy VII Rebirth—I’m excited about that one. It seems so much more massive than the first rendition, and I’m excited about that.
I’m [James] excited for some of the new mechanics they showed off in the trailer, too. It just looks like you got a lot of different abilities and moves you can do. They look fun.
Hell yeah. I better be able to play as Red XIII or I’m gonna fucking lose my goddamn mind.
Once you get your productivity issues sorted and you get yourself a PS5, do you see yourself going back to Elden Ring?
Yeah, for sure. I already want to replay it. I figured seven times is enough for a little bit.
Is that the one that you’ve beaten the most?
Yeah. I had to do every fucking ending and I missed something for the [Lord of Frenzied Flame] shit, so I had to do that again. But all that for the platinum, man.
How many platinum trophies do you have?
Not too many. Maybe four or five. If it’s a hard game, I’ll be like, I gotta platinum this so I have something to shit-talk about. When people whine about it and they’re like, “This game’s so hard!,” I’ll be like, “I platinumed it. Grow up!” [Laughs] I knew I needed to platinum Sekiro when they dropped the game and people were legit so pissed off that there wasn’t an easy mode. I was like, Alright, I gotta master this fucking game. They’re writing article about this. They’re like, “this is the most inaccessible game,” blah, blah, blah. [Waves hand dismissively]
Dude, you know what is also a note to that with this easy mode thing being the norm? When you try to play hard mode on games. I played the new God of Wars. I just put it on hard mode because I figured I’d probably need more of a challenge, and it just doesn’t make sense gameplay-wise. I feel like if it’s built to be an easier-playing game, then there would have to be so much more done to make it a smooth, hard play. I like that they start at a harder level so it’s easier to dumb it down for somebody if you did want to dumb it down. But I’ve been playing video games for forever.
Enter to win a Hori Fighting Stick α with an exclusive Jesus Piece top plate here.
Tickets to see Jesus Piece at the Decibel Magazine Metal & Beer Fest: Philly 2024 on April 12 at the Fillmore Philadelphia are available here.
Tickets to see Jesus Piece, Sanguisugabogg, Peeling Flesh and Gag are available here.
Follow Jesus Piece on Instagram, Twitter and Facebook.
Follow Strike4 (Aaron Heard’s game development) on Instagram.
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